During a class at school, my teacher proudly showed a demo of a game he had been working on to test the capabilities of Jules. That immediately sparked an idea for a low-effort test game that could be pretty funny to play at school. I started brainstorming right away about how I could create a text-based RPG where the story revolves around making absurd choices during a normal school week, and how those choices could lead to a wild adventure filled with the strangest events. As I kept working on it, more and more fun ideas kept coming into my mind!
At this point, there’s both a player and an editor. You can import stories in JSON format, edit them in the editor, and export them again. One big advantage of this system is that you can export the JSON, feed it into an AI, and let it generate the rest of the story based on what you want. That’s how I ended up creating a story with over 250 choices about my class and school!
The entire game was made with Jules in about three days, plus some testing and tweaking from me, of course. It was a fun experiment to see how far today’s agentic ai's have come!
You can play and test it here: https://dev.tiebedeclercq.be/Text-Based-RPG-Player-Editor/
The player:
The editor:
Download example story
How to prompt your own story:
You are generating a story for my game. In the attachment, you will find an example story that showcases all available features. Using the exact structure of that example, produce a valid JSON object that adheres to all formatting requirements. Do not include explanations, comments, or any text outside the JSON. Ensure the JSON structure produces a clean, readable, and visually well-organized node layout when imported into the game. Output only the final JSON object.